Danny Jarratt

N EȌ ǦĹĮT C H CIŢY

5

March 2020

5

Mar

2020

27

Mar 2020

Gallery 2

N EȌ ǦĹĮT C H CIŢY

Danny Jarratt

5

March 2020

5

March

2020

27

March 2020

Gallery 2

In an immersive installation of digital paintings, videogame design and sculptural work, N EȌ ǦĹĮT C H CIŢY critiques the heteronormativity consistently presented in videogames. Inspired by writings about heteronormativity by Judith Butler and the queer potential of the glitch by Judith Halberstram, Neo Glitch City offers a mediocre videogame were you control a villager in a fantasy city. All the doors are locked, and everyone only talks about heterosexuality. Exhausted and bored, you leave the city and head into a cave where you find a new home. You are left in a disorientating world of technicolor and pixelation. Left to puzzle over what order might look like, where the walls might be, how we might navigate the un-navigated.For the lost, they can refer to the paintings in the exhibition space. They function as paintings and maps.Funding Acknowledgements: Helpmann Academy

In an immersive installation of digital paintings, videogame design and sculptural work, N EȌ ǦĹĮT C H CIŢY critiques the heteronormativity consistently presented in videogames. Inspired by writings about heteronormativity by Judith Butler and the queer potential of the glitch by Judith Halberstram, Neo Glitch City offers a mediocre videogame were you control a villager in a fantasy city. All the doors are locked, and everyone only talks about heterosexuality. Exhausted and bored, you leave the city and head into a cave where you find a new home. You are left in a disorientating world of technicolor and pixelation. Left to puzzle over what order might look like, where the walls might be, how we might navigate the un-navigated.For the lost, they can refer to the paintings in the exhibition space. They function as paintings and maps.Funding Acknowledgements: Helpmann Academy

Danny Jarratt

Danny Jarratt is an emerging artist based in South Australia. Danny’s practice is project-based, with overall themes exploring escapism, video games as a cultural object, queerness and painting. His practice is both political and shaped by personal experience. As a queer child growing up in a heteronormative society, Danny always felt 'othered.' He dealt with this alienation by diving deep into the fantastical world of video games. Danny’s practices explore how video games can be read as a queer space, often existing outside heteronormativity with different laws and social norms.